Moderation

Warn, kick, ban or alert players straight from the dashboard. Actions travel down to the right server and are carried out in-game by the plugin.

The actions

  • Warn — records a warning against the player, visible in their history and the Warns panel.
  • Kick — removes the player from the server with a reason.
  • Ban — bans the player; they're kicked and kept out. Bans are enforced on join across your servers.
  • Alert — sends an on-screen title and subtitle to a player (with a sound), handy for a quick warning without a punishment.

Scope: whole network or one server

Every action has a scope. A global action applies across your whole network; a per-server action applies to just one. For example, you might ban a blatant cheater globally, but only kick someone for being AFK on the Lobby. If a staff member is scoped to specific servers, they can only act within those.

Retracting and unbanning

Mistakes happen. From a player's punishment history you can unban a banned player or retract a warning, provided you have the matching permission. Unbanning lifts the on-join enforcement immediately.

Ban enforcement

When a player is banned, the plugin enforces it on every relevant server: if they try to join, they're turned away. This keeps bans consistent across a network without you having to touch each server.

Permissions apply everywhere
Which actions a person can take — and where — comes from their permissions and server access. Buttons a member isn't allowed to use are disabled, and the backend rejects anything out of scope even if it were somehow triggered. Set these up in Team & permissions.
Start from the flag
The fastest workflow is to click a player straight from the live violation feed or Monitoring, read the "why flagged" explanation, and act from there — everything you need is on one screen.