Config wizard
Setting up Grim's punishments normally means editing YAML by hand. The Warden AC dashboard does it for you: answer a few plain questions and it generates a correct file to copy in. You stay in control, nothing is changed on your server automatically.
Where to find it
In the dashboard sidebar, under the Grim section, there are two tabs:
- Config wizard, the guided way. A few questions, and a ready to paste
punishments.yml. - Punishments, the advanced way. Fine-tune each category's thresholds and actions by hand.
Using the wizard
plugins/GrimAC on recent builds, plugins/Grim on older ones) and shows a compatibility note where needed.punishments.yml appears with a copy and a download button, plus the exact path and reload step.Applying it
The wizard never touches your server. You place the file yourself:
1. Copy the generated file.
2. Open plugins/GrimAC/punishments.yml (or plugins/Grim/ on older builds).
3. Replace the contents and save.
4. Run /grim reload (or restart the server).punishments.yml before you replace it, so you can always roll back. Lower thresholds act sooner but raise the chance of a false flag, so start balanced and tighten from there while you watch your Warden AC flag feed.The Punishments tab
Want more control than the wizard gives? The Punishments tab lists each category (Movement, Timer, Combat, Post, Knockback, BadPackets) and lets you set, per category, when it alerts, kicks or bans and how long Grim remembers violations. It generates the same kind of file. For the full detail on what these categories and thresholds mean, see Autobans & punishments.
punishments.yml, which decides who gets alerted, kicked or banned and when. It doesn't change Grim's detection sensitivity in config.yml, which is fine on its defaults. To understand the underlying files, see Configuring Grim.