The live map
A top-down 2D map of your world with every online player on it, updating live. It's built entirely from data the plugin samples — no extra mods or resource packs.
What you see
The map draws the terrain around wherever your players are and places a dot for each online player. Clean players show green; flagged players show amber, so a cluster of amber dots in one spot is easy to spot. Select a specific server to see its map — the network-wide view asks you to pick a server first, since worlds differ between servers.
Moving around
- Drag to pan across the map.
- Scroll to zoom in and out.
- Reset view re-centres and fits everything back on screen.
Worlds: Overworld, Nether and End
The map understands all three dimensions. The Overworld and End are drawn from the surface down, while the Nether is handled specially: because it has a solid bedrock roof, the plugin samples from around your players' height downward to find the floor they actually stand on, never the ceiling. Blocks are coloured by type — grass, water, sand, stone, netherrack, warped and crimson, soul and basalt, end stone and more — so each dimension reads at a glance.
How it's built
The plugin samples the top block over a grid around your players and sends those colours to the backend, which the dashboard renders to a canvas. Sampling only covers loaded chunks, so areas with no players nearby stay empty until someone is there. The sampling radius, resolution and refresh rate are fixed in the plugin, so there's nothing to configure — the map just works.
